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 DOCUMENTATION: Staff Structure

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Tah
Emeritus Wizard
Tah


Posts : 137
Join date : 2008-03-23

DOCUMENTATION: Staff Structure Empty
PostSubject: DOCUMENTATION: Staff Structure   DOCUMENTATION: Staff Structure EmptyTue Jul 28, 2009 3:19 am

Taken from our newsfiles on the DH2 Development server. Figured you guys would like a sneak peek. As always, feel free to comment in the General Discussion forum.

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Staff has five levels, Level IV being the highest, and Level 0 being the
lowest. Probation Staff are considered Level 0 and not actually regarded
as true Staff; they cannot do anything without permission from their
respective superiors on their team. (Level I and above).

Level IV: Gulp (Owner)
Level III: Wizards
Level II: Senior Staff
Level I: Storytellers, Developers
Level 0: Probation Staff

Below are explanations of the positions as befitting each level:

Level IV: Owner
Gulp is the current holder of this position.
He is responsible for game direction, and managing Staff members where he
sees fit. He has all the authority of a Wizard, and has ultimate say in
any decision. He is the lead developer.

Level III: Wizards
Wizards run the day-to-day managing of Senior Staff and below, on top of
whatever jobs they are given. While not directly involved in game
immersion or development, they have the authority to run scenes, plots,
build, as a Storyteller or Developer does. They handle anything that
requires the code privileges of a Wizard. They are the primary enforcers
of the game rules. Additional appointments and jobs that Wizards have are:

* Personnel Director: Responsible for performance reviews, hiring and
firing of Staff. Internal affairs.
* Quality Control: Responsible for balancing all systems of the game,
economy, combat, space, etc. Abuse finder.

Level II: Senior Staff
Senior Storyteller:
The Senior Storyteller is in charge of ensuring quality and initiative
within the Storytellers. Their duties are include:
* Keeping track of plots currently running.
* Liaison between Wizards and Storytellers, sending in a performance
report every month to Personnel Director on all team members.
* Dealing with disciplinary infractions on their team, and giving
rulings/punishments.
* Training New/Probation Storytellers.

Level I: Storytellers, Developers

Storytellers:
Game immersion staff. They're responsible for the day-to-day animation of
the SWDH world and hold the responsibility of livening up and breathing
life into the game, be that running scenes, RPing NPCs, judging any
informal PvP contest, running TPs. They do not require the permission of
the Senior Staff to do day-to-day activities. TPs and major plots should be
cleared through the Senior Storyteller before being run.

Developers:
Developers aren't actually Staff. They're 'contractors', who work for a
temporary time period on specific projects:
* Quality Management.
* Description.
* Building.

Level 0: Probation Staff
Probation Staff are responsible for anything that they're designated, as
Level I Staff are. However, they aren't allowed to do anything on their
own. They're required to ask permission from their superiors before doing
anything. Usually, they're Staff-in-training who are undergoing a testing
period before being promoted to full staff responsibilities.
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